2005

ART & MATHE! 

I completed my undergraduate degree and started at the Factulty of Mathe and sciences. During studying I started working for a big photo studio, where I had the chance to improve my graphics and photography skills. .


2010

SELF-LEARNING!

That was my start on the digital art/webdesigner field, I had perfect knowledge of Adobe Illustrator, Photoshop, InDesign, CMS, HTML & Css and Digital printing.

2015

RIGHT STEPS!

I joined the world of animation through the college of Multimedia Art, Animation department. I learned and gained experience in Autodesk Maya, Mudbox, MotionBuilder, After effects, Cubase, Mel scripting and more development Adobe creative programs. During this time, I had my first steps on the movie industry.

2020
IT'S PLAYING TIME! 

I decided to take my experience a step further to Games World. It is challenging but though the lack of time I started studying again part-time and I go to the college of Game design. It wasn't an easy decision, but it is my chance to go deeper and deeper into the field of animation and game design and gaining some new coding skills, beside professionalism in Maya, Unity, C# and Python.

I am an Animator and CG Generalist with experience doing 2D & 3D Animation. I have very good knowledge in character rigging, character animation and all the styles of animation such as cartoony, real and gaming animation.

I enjoy work with Compositing " Digital Environment Painting, Matte Painting, VFX, SET Extension, Motion graphics, Match moving, 2D /3D Tracking/ Planer Tracking, Explosions, Muzzle Flashes, Chroma Keying / Green screen, Action Elements, ...... etc. "

Many years ago I've been involved with Graphics and have knowledge of CMS, HTML, CSS and other basic JavaScript, Python, MEL (Maya) skills and C#.



MY RESUME


My Digital softwares and programming languages